Dimension Play Deck
Monsters:
3x Banisher of the Radiance
3x Banisher of the Light
2x Majestic Mech - Senku
2x Majestic Mech - Ohka
2x Helios: The Primordial Sun
2x Golden Homunculus
2x D.D Assailant
1x Helios Duo Magistus
1x Helios Trice Magistus
1x Mejestic Mech - Goryu
1x D.D Warrior Lady
Spells:
1x Mystical Space Typhoon
1x Dimension Distortion
1x Pot of Greed
1x Heavy Storm
1x Swords of Revealing Light
1x Dark Hole
1x Tribute to the Doomed
1x Mystic Box
1x Dark Core
1x Celestial Transformation
Traps:
1x Karma Cut
1x Dimension Wall
1x Adhesion Trap Hole
1x Magic Cylinder
1x Compulsory Evacuation Device
1x Mask of Weakness
1x Seven Tools of the Bandit
1x Negate Attack
1x Divine Wrath
1x Macro Cosmos
Note: Best played with 2004 forbidden/limited card rules.
3x Banisher of the Radiance
3x Banisher of the Light
2x Majestic Mech - Senku
2x Majestic Mech - Ohka
2x Helios: The Primordial Sun
2x Golden Homunculus
2x D.D Assailant
1x Helios Duo Magistus
1x Helios Trice Magistus
1x Mejestic Mech - Goryu
1x D.D Warrior Lady
Spells:
1x Mystical Space Typhoon
1x Dimension Distortion
1x Pot of Greed
1x Heavy Storm
1x Swords of Revealing Light
1x Dark Hole
1x Tribute to the Doomed
1x Mystic Box
1x Dark Core
1x Celestial Transformation
Traps:
1x Karma Cut
1x Dimension Wall
1x Adhesion Trap Hole
1x Magic Cylinder
1x Compulsory Evacuation Device
1x Mask of Weakness
1x Seven Tools of the Bandit
1x Negate Attack
1x Divine Wrath
1x Macro Cosmos
Note: Best played with 2004 forbidden/limited card rules.
Strategy
My ever-famous, yet very annoying, out of play deck. Simple enough, this deck can and will destroy any other strategy that requires something in the graveyard. This deck takes out the major threats such as Exodia Necross, E-Hero decks who like to Miracle Fusion and Fusion Recovery too much, and pretty much annoys the hell out of anyone trying to use Pot of Avarice, the effect of Magician of Faith, or anybody who attempts to meddle with the Graveyard one way or another. I did not include Return of the Different Dimension because we want our cards to stay out of play as long as possible.
Yeah.
Anyway, the strategy here is rather simple: Activate Macro Cosmos or Summon Banisher of the Radiance first, or Set Banisher of the Light. This is vital because we don't want any cards in our graveyard so that we can activate Dimension Distortion. If you have not noticed, most of the Spells and Traps in this Deck remove Monsters from the field so that they don't interfere with your setup. Once's everything starts falling into place, with all the cards going out of play and whatnot, Summon Golden Homunculus early in the game, as it requires only one tribute. Then, keep Summoning the Majestic Mechs so that they will be continuously destroyed, fueling your Golden Homunculus with power. If, by the 20th turn, a verdict of the duel has not been reached, Summon Helios: The Primordial Sun and upgrade it quickly to Helios Trice Magistus. At this point, the duel should be yours.
Yeah.
Anyway, the strategy here is rather simple: Activate Macro Cosmos or Summon Banisher of the Radiance first, or Set Banisher of the Light. This is vital because we don't want any cards in our graveyard so that we can activate Dimension Distortion. If you have not noticed, most of the Spells and Traps in this Deck remove Monsters from the field so that they don't interfere with your setup. Once's everything starts falling into place, with all the cards going out of play and whatnot, Summon Golden Homunculus early in the game, as it requires only one tribute. Then, keep Summoning the Majestic Mechs so that they will be continuously destroyed, fueling your Golden Homunculus with power. If, by the 20th turn, a verdict of the duel has not been reached, Summon Helios: The Primordial Sun and upgrade it quickly to Helios Trice Magistus. At this point, the duel should be yours.